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	<title>Comments on: Inferus</title>
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	<description>Programming and Game Development - Kevin Gadd's Personal Blog</description>
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		<title>By: Level Up 2009 &#171; luminance</title>
		<link>http://www.luminance.org/inferusgame/comment-page-1#comment-358</link>
		<dc:creator>Level Up 2009 &#171; luminance</dc:creator>
		<pubDate>Thu, 17 Sep 2009 08:12:31 +0000</pubDate>
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		<description>[...] a related note, I can now announce that Inferus was selected as a winner of Intel&#8217;s Level Up 2009 game competition. I&#8217;m quite pleased [...]</description>
		<content:encoded><![CDATA[<p>[...] a related note, I can now announce that Inferus was selected as a winner of Intel&#8217;s Level Up 2009 game competition. I&#8217;m quite pleased [...]</p>
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		<title>By: Elvis Brevi</title>
		<link>http://www.luminance.org/inferusgame/comment-page-1#comment-262</link>
		<dc:creator>Elvis Brevi</dc:creator>
		<pubDate>Sun, 16 Aug 2009 16:21:34 +0000</pubDate>
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		<description>excelente trabajo!</description>
		<content:encoded><![CDATA[<p>excelente trabajo!</p>
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		<title>By: Kael</title>
		<link>http://www.luminance.org/inferusgame/comment-page-1#comment-242</link>
		<dc:creator>Kael</dc:creator>
		<pubDate>Sat, 08 Aug 2009 15:10:44 +0000</pubDate>
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		<description>&lt;blockquote cite=&quot;#comment-body-241&quot;&gt;
&lt;strong&gt;&lt;a href=&quot;#comment-241&quot; rel=&quot;nofollow&quot;&gt;Will McCullough&lt;/a&gt; :&lt;/strong&gt;
                  &lt;div class=&quot;avatar&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.gravatar.com/avatar/b68cdeebd5c3f40960f29dd846c09b1d?s=64&amp;d=identicon&amp;r=PG&quot; class=&quot;avatar avatar-64 photo&quot; height=&quot;64&quot; width=&quot;64&quot;/&gt;&lt;/div&gt;
         
         
         &lt;p&gt;Simply amazing! This proves again how viable of a platform C# and XNA are together. I ran the game with an AthlonXP processor and AGP graphics card and I experienced no slowdowns. I am a fellow XNA developer that hasn’t gotten anything out yet. Your blog is a constant inspiration to people like myself. I don’t see how this couldn’t win DBP.&lt;/p&gt;
         &lt;a id=&quot;comment-reply-241&quot; rel=&quot;nofollow&quot;&gt;&lt;/a&gt;
       &lt;/blockquote&gt;
I&#039;m glad to hear you liked it and it ran well! I&#039;m hoping for the best in DBP, of course, but there are a ton of really strong entries this year, so who knows how it&#039;ll turn out. :)</description>
		<content:encoded><![CDATA[<blockquote cite="#comment-body-241"><p>
<strong><a href="#comment-241" rel="nofollow">Will McCullough</a> :</strong></p>
<div class="avatar"><img alt="" src="http://www.gravatar.com/avatar/b68cdeebd5c3f40960f29dd846c09b1d?s=64&amp;d=identicon&amp;r=PG" class="avatar avatar-64 photo" height="64" width="64"/></div>
<p>Simply amazing! This proves again how viable of a platform C# and XNA are together. I ran the game with an AthlonXP processor and AGP graphics card and I experienced no slowdowns. I am a fellow XNA developer that hasn’t gotten anything out yet. Your blog is a constant inspiration to people like myself. I don’t see how this couldn’t win DBP.</p>
<p>         <a id="comment-reply-241" rel="nofollow"></a>
       </p></blockquote>
<p>I&#8217;m glad to hear you liked it and it ran well! I&#8217;m hoping for the best in DBP, of course, but there are a ton of really strong entries this year, so who knows how it&#8217;ll turn out. <img src='http://www.luminance.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Will McCullough</title>
		<link>http://www.luminance.org/inferusgame/comment-page-1#comment-241</link>
		<dc:creator>Will McCullough</dc:creator>
		<pubDate>Sat, 08 Aug 2009 14:59:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.luminance.org/?page_id=653#comment-241</guid>
		<description>Simply amazing! This proves again how viable of a platform C# and XNA are together. I ran the game with an AthlonXP processor and AGP graphics card and I experienced no slowdowns. I am a fellow XNA developer that hasn&#039;t gotten anything out yet. Your blog is a constant inspiration to people like myself. I don&#039;t see how this couldn&#039;t win DBP.</description>
		<content:encoded><![CDATA[<p>Simply amazing! This proves again how viable of a platform C# and XNA are together. I ran the game with an AthlonXP processor and AGP graphics card and I experienced no slowdowns. I am a fellow XNA developer that hasn&#8217;t gotten anything out yet. Your blog is a constant inspiration to people like myself. I don&#8217;t see how this couldn&#8217;t win DBP.</p>
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	<item>
		<title>By: One down &#171; luminance</title>
		<link>http://www.luminance.org/inferusgame/comment-page-1#comment-236</link>
		<dc:creator>One down &#171; luminance</dc:creator>
		<pubDate>Fri, 07 Aug 2009 06:44:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.luminance.org/?page_id=653#comment-236</guid>
		<description>[...] Inferus                   &#171; Home stretch [...]</description>
		<content:encoded><![CDATA[<p>[...] Inferus                   &laquo; Home stretch [...]</p>
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